


īradley's game did not include dice, instead using a teetotum, a six-sided top (dice were considered too similar to gambling). Ives in 1843, it had a strong moral message. Like many games from the 19th century, such as The Mansion of Happiness by S.B. The game sold 45,000 copies by the end of its first year. This was the first game created by Bradley, a successful lithographer, whose major product until that time was a portrait of Abraham Lincoln with a clean-shaven face, which did not do well once the subject grew his famous beard. The game was originally created in 1860 by Milton Bradley as The Checkered Game of Life. It later spawned a book, The Game of Life: How to Succeed in Real Life No Matter Where You Land ( Running Press), by Lou Harry. It is now part of the permanent collection of the Smithsonian's National Museum of American History. It was created by toy and game designer Reuben Klamer and was "heartily endorsed" by Art Linkletter. The modern version was originally published 100 years later, in 1960. Variations of the game accommodate eight to ten players. Two to six players can participate in one game. The game simulates a person's travels through his or her life, from college to retirement, with jobs, marriage, and possible children along the way. The Game of Life was America's first popular parlor game. The Game of Life, also known simply as LIFE, is a board game originally created in 1860 by Milton Bradley, as The Checkered Game of Life (and later produced by the Milton Bradley Company of Springfield, Massachusetts). High (spinning a wheel, card-drawing, luck) Template:Otheruses The Game of Life Designer
